The Magic Mosses
The compendium · ~100 pages
$15
Get it on DriveThruRPGA compendium and an adventure for 5e
Thirty-four herbs to smoke, with wondrous powers.
And all the trouble that comes with them.
The world
The story of a herb with extraordinary magical powers runs through every age and every people of this world. Flowers that cure the most terrible ills, lichens that change your appearance, molds that grant elemental powers. Stories handed down until they turned into legend.
One person refused to stop at the legend. Spiro Asterion, a sylvan half-elf born in the forest city of Iefira, spent a lifetime chasing those stories down to the root. This compendium is his life’s work: the mosses, and their powers.
Control is what gets you! Every people of this world believes it can control anything. So the land became a resource, the seas trade routes, the mountains mines, the forests firewood and hunting grounds. But this stuff… these herbs are absolutely insane.
34 magic mosses, each with its native biomes, rarity, effect — and the side effect nobody told you about.
Chromatic, Metallic, Gem, Psychic, Elemental, Mythic, Spiritual. Every moss grows out of a different current of magic.
d100 tables for eleven biomes and four outer planes. Foraging for mosses becomes a travel or downtime activity.
Crafting rules for combining different species and getting what nature never made — with all the risks that come with it.
Pipe, hookah or rolling paper: the rules for taking a moss — including the option to take it all in a single breath. Plus a new tool, a background, a spell and six magic items.
Not-So-Useless After All: an adventure for 3rd-level characters, with a dungeon, a map, new monsters and new items.
A look inside the compendium.
Four spreads from the entries chapter.
The adventure
The people of Homefrost are not easily impressed: every hero of the North has come through their clearing, and the twelve statues in the square remember them all. Then your party turns up — ragged, green, and the village laughing stock on arrival. A complete one-shot for 3rd-level characters, made of mockery, mead and the urge to prove everyone wrong.
Get the adventureThe compendium, the adventure, or both. Prices in dollars, as on DriveThruRPG.
The compendium · ~100 pages
$15
Get it on DriveThruRPGThe adventure · 3rd level
$10
Get it on DriveThruRPGBoth volumes · save $5
$25
$20
Funded on Kickstarter in 2025 — 130 backers.